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- Dresden, 28.09.99
-
-
-
- W h i p !
- _______________________
- a virtual light machine
- version 0.31 28.09.99
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- ~ by Escape ~
-
-
- 0.NEWS
- This version is is just a bugfixed version 0.3 of Whip! There were
- problems with the plasma.vlm module. The new vlm kernel solves the
- problem. Furthermore I increased the maximum size of vlm memory
- space to 1600000 bytes including text, data and bss segment.
-
- 1.OVERVIEW
-
- This program analysis music and creates visual effects out of the analysed
- sound. You have to connect a CD player or another audio source to the
- microphone connector of your falcon to make use of this program.
- Whip! features a modular structure that enables programmers to do own
- effects. The module interface features the complete soundanalysis,
- resolution-switching and parameter settings.
-
- 2.HOW TO USE IT
-
- The usage of the program is very simple. On the left side of the screen
- are the sound controls. You can control the input volume the output volume
- and you can switch the internal speaker on or off. The input volume is
- very important to get good effects. It must not be too low or too high.
- The oscilloscope will help you to get good values.
- The right side of the screen contains the visual effect controls. In the
- bottom of the information box there is the list of the available effects.
- Each list entry features three buttons. You can execute an effect by
- clicking on the button with the name of the effect. By clicking on the
- infobutton of a list entry the right bottom box displays additional
- information and provides parameter settings for the corresponding effect.
- The parameters are (like the whole program) just to play around with.
- There is another box on the right side of the screen which contains the
- feature to start a random slideshow of different effects. To start the
- show you have to click on the random-button. Using the other buttons you
- can set the time each effect is displayed. The random show uses only the
- effects that are 'enabled' you can disable an effect by clicking on the
- middle button of a effectlistentry. When an effect is running you can go
- back the the menuscreen using any key or a mousebutton. Press [Esc] to
- leave the program or do not press [Esc] to not leave the program.
-
- 3.CONFIGURATION
-
- The program works on original 4Mb, 16Mhz Falcons with a rgb/tv/vga screen.
- I do not know how it works with accelerators.
-
- 4.CONTACT
-
- Norman Feske
- Uhlandstr.6
- 01069 Dresden
- phone: ++ 49 351 471 68 75
- email: nf2@inf.tu-dresden.de
- internet: http://escape.atari.org
-
- 5.IMPORTANT
-
- It is forbidden to sell this program or the program as part of CD-ROMs,
- PD series or magazines. Everyone who wants to distribute it needs my
- permission. Firms like digital labs media have to aks me too!!!
-
- 6.CREDITS
-
- NrD/Firesoft... gfx
- NO/Escape... code,design,gfx
- MetaF4... moral support
-
- 7.GREETINGS
-
- Antje
- Atari Classic Fanzine
- Atari.org
- Bitmaster
- Checkpoint
- Class4/Centek
- Cobra
- Cream
- DHS
- EXA
- Firesoft
- Foundation Two
- FUN
- Heiko Ossowski
- Lazer
- Loud!
- Maggie team
- Mystic Bytes
- Sector One Nature
- Sentry New Beat
- Stax NoCrew
- Stune Dev Team Paranoia
- Teenage Reservoir Gods
- TNB
- TOS-crew
- Toys
- TSCC
- UCM team
- Wildfire
- MetaF4
- Zorc/Reflex
-
-
- bye,
-
- NO/Escape